[Scons-dev] Optimizing SCons...

anatoly techtonik techtonik at gmail.com
Tue Dec 4 00:57:31 EST 2012


On Sun, Dec 2, 2012 at 5:01 PM, Dirk Bächle <tshortik at gmx.de> wrote:


> Hi,

>

> over the last days I created a patch that aims at reducing SCons'

> memory footprint, especially for large (in terms of number of

> files) C/C++ projects.

> It can be applied to the current latest revision (b496d47c4efb)

> and is attached as archive to this email.

>


It will be easier to review this on rietveld.



> The amount of changes is split into the basic steps:

>

> 1) Make Node classes use slots.

> 2) Make SigInfo classes use slots.

> 3) Make Executor and Batch use slots and

> stop caching full paths in File nodes.

>


Do you have stats what objects contribute to the most amount of memory
being taken and what are the dependencies of these objects from the inputs?
It is interesting to see what is the major reason to SCons memory growth.
Maybe we should bzip strings on the fly. =)

Does this slot optimization makes sense under pypy? I think it is a way to
go anyway if you want to optimize and speed up anything.

I had to rewrite the memoizer count framework to use

> decorators instead of the original metaclass approach.

> Additionally, I had to correct a lot of tests and Tools

> to ensure that they still pass without any fails

> (at least for those tests that I can run locally under Linux,

> some further adaptions might be necessary).

>

> Here are some numbers for the testsuite that I compiled

> (it consists of several real-life SCons projects):

>

> Project | before | after |

> ==============================**===

>

> ascend 96MB 82MB

> bombono 120MB 104MB

> lumiera 114MB 101MB

> mapnik 148MB 129MB

> sconsbld 540MB 377MB

>

> ==============================**===

>

> They list the maximum of allocated memory for a clean build, before and

> after the optimizations.

>


Impressive. But still 540MB of memory is not much for the most complex
build.

So, that's what I have right now. My questions are:

>

> - Is this of any interest (or is it still "too early" for

> optimizations ;) )?

> - If yes, what could be the next steps?

>


I'd say - yes. It is too early for me. I don't feel that SCons code layout
is clean enough - there is still magic that could be less magic. Not all
tags are present in repository to compare. No pictures in documentation,
and no working bug tracker.

The approximate wishlist:
[ ] make "import * from SCons" possible - it could be convenient to use
SCons like Fabric
[ ] create/find docbook template for Sphinx to keep docs old-style, but
easier to update (esp. on Windows)
[ ] think about Python 3
[ ] see what components are there, how are they decoupled and
interchangeable
[ ] issues to a new tracker
[ ] restore tags

I didn't simply upload this as a pull request, because the changes

> would definitely break existing projects and custom Tools.

> So, either some form of deprecation cycle or a separate branch/repository

> would be needed (default vs optimized).

>

> Comments anyone?

>


Anytime. =)
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